Fat2Sum warpfiles

Site: Simania (http://www.simania.nl/sdls/msh/sdls-wrp.htm)
first upload: 27-06-2004
updated 12-07-2004 to correct a minor difference between the foot-only
warp and the body-plus-feet warp.
update 30-08-2004: changed SSP URL
update 20-09-2004: corrected handsumU.wrp to warp both hands

These files are for use with BodyWarp.

These are the warpfiles needed to change fat body meshes, adult head meshes
and adult hand meshes to the SUM body type. Each warp file can be used on
male and female meshes.

Hand meshes are a special case, because a Sim has three hand meshes, one
for each hand gesture (open, closed, pointing) and they can't be customized.
The hands distributed with Jerome's SUM meshes are warped versions of the
male hands that are attached to the body mesh as accessories, and have
been re-UV-mapped to take their colour from the body texture; they are
big enough to hide all standard hand meshes. The warpfile will resize a
hand mesh, but won't change its UV map.

fat2sumU.wrp is the original warp, re-created by warping fat meshes and
comparing them to the SUM equivalents, for making SUM meshes from fat ones.

feetsumU.wrp improves the feet of existing SUM meshes, where the toes are
either shoved into the feet or higher than the feet. It makes the feet 
shorter and higher, shortens the toes and raises the ankles. It should
not be applied directly after fat2sumU.wrp, or the effect of the first
will be lost: save and reload the mesh before loading.

fat2smFU.wrp is fatsumU.wrp and feetsumU.wrp in one.

headsumU.wrp enlarges adult head meshes for use with SUM body meshes.

handsumU.wrp enlarges adult hand meshes for use with SUM body meshes.

